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Burned Forest Assets and Procedural - Assassin's Creed Valhalla : Dawn of Ragnarok

Part of my work on Assassins Creed Valhalla: Dawn of Ragnarok , was the creation of a burned forest kit. I worked on a couple of trees per species a few bushes , stumps and other clutter. I worked on the models , textures and used them in a procedural scatterer to allow artists to paint it around locations and the open world.
Thanks to
Art direction: Eddie Bennun, Nikola Stoyanov
Technical art direction: Yavor Yakovliev, Samuil Munis
Lead environment art: Nikolay Peev, Biser Parashkevov, Martin Kamburov
And the whole dev team !