Website powered by

Assassin's Creed Mirage - tech Motion Cloth Hiding Spots

During the last year I had the pleasure to work on Assassins Creed Mirage.
One of the more notable duties I had was to setup , oversee and manage all motion cloth simulated assets in the game.
As part of this I also created all the hiding spots that included a cloth simulation. The tech setup , meshes and textures.

Special thanks to the TA team in Bordeaux who we worked with closely , and to the whole team at Ubisoft Bordeaux !