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The Division 2 - Judiciary Square Apartment Safe house

This was my first environment art task in the game industry for The Division 2 while working in Ubisoft Sofia.This is a non combat settlement in DC. I worked on propping, visual development, final polish and optimization. I was learning the engine and tools with this one and I learned a lot from the talented people at the studio.
I'm glad I have the opportunity to work on this project with such a multinational team from Massive, Reflections, Redstorm, Annecy and others.
Additional Environment Art - Anton Marinov
Sofia Art Lead - Biser Parashkevov
Lighting Art - Ognyan Zahariev, David Abad
And a lot more people in Sofia and at Massive!
Thank You !